﻿using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;

namespace Roton2.TextModeEmulation
{
    public class CharacterDrawnEventArgs : EventArgs
    {
        public CharacterDrawnEventArgs(Bitmap bitmap, Point location)
        {
            this.Bitmap = bitmap;
            this.Location = location;
        }

        public Bitmap Bitmap;
        public Point Location;
    }
}
